Abstract:Self-evolving agents improve through continual self-play and self-generated learning signals, but autonomous evolution can also cause capability degradation and safety drift. Although human feedback has proven effective for static and post-trained agents, its role in self-evolving systems remains underexplored. We introduce Agent Norm Correction through Human-like Oversight and Review (ANCHOR), an LLM-based framework that simulates human supervision and delivers feedback at various phases of self-evolution. With ANCHOR, we evaluate two representative open-source self-evolving agent systems across coding, mathematical reasoning, and safety. Our results show that even limited supervision substantially mitigates safety degradation while preserving stable performance on core evolutionary objectives. Further analysis shows that supervision over the output verification phase is the most effective for intervention, whereas increasing supervision frequency yields diminishing returns. These findings provide empirical evidence and practical guidance for designing more stable, controllable, and human-aligned self-evolving agent systems.
Abstract:Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments. In this work, we study whether heterogeneous embodied decision-making problems can be unified within a single vision-language-action model. We present Qwen-VLA, a unified embodied foundation model that extends Qwen's vision-language modeling stack from perception, understanding, and reasoning to continuous action and trajectory generation through a DiT-based action decoder. Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data, trajectory-centric supervision, and auxiliary vision-language data. To support multiple robot platforms, we introduce embodiment-aware prompt conditioning, where robot-specific textual descriptions specify the current embodiment and control convention. We further cast manipulation, navigation, and trajectory prediction into a unified action-and-trajectory prediction framework, enabling transferable visual grounding, spatial reasoning, and continuous action generation across robot morphologies, task families, and environments. Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot embodiment. Qwen-VLA-Instruct achieves 97.9% on LIBERO, 73.7% on Simpler-WidowX, 86.1%/87.2% on RoboTwin-Easy/Hard, 69.0% OSR on R2R, 59.6% SR on RxR, 76.9% average OOD success in real-world ALOHA experiments, and 26.6% zero-shot success on DOMINO dynamic manipulation.
Abstract:3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A central challenge of feedforward 3D editing lies in the lack of high-quality paired supervision. Editable 3D assets require simultaneous preservation of geometry, multi-view consistency, structural coherence, and localized edit controllability. Existing 3D editing datasets often rely on independently generated assets, image-mediated reconstruction or narrow edit taxonomies, leading to inaccurate localization, weak preservation, blurred edit boundaries, and limited semantic consistency. In this work, we introduce a new perspective: scalable feedforward 3D editing should be learned from semantic-part transformations. Based on this insight, we propose Pxform, a high-quality 3D editing dataset with over 100K consistent before/after editing pairs across seven edit types. Instead of treating objects as unstructured shapes, our pipeline grounds edits directly in semantic 3D parts. Built upon Pxform, we further propose PartFlow, a feedforward 3D editing network that injects source-aware latent control into pretrained 3D generative priors. PartFlow introduces mask-aware velocity preservation and render-space consistency supervision to jointly improve edit fidelity and source preservation, while requiring no 3D edit mask during inference. Extensive experiments demonstrate that high-quality semantic-part supervision substantially improves scalable 3D editing, enabling PartFlow to achieve state-of-the-art performance on both geometric and appearance editing benchmarks.
Abstract:Vision-Language-Action (VLA) models are increasingly expected to not only complete robot tasks, but also follow human instructions about how those tasks should be executed. However, existing robot datasets usually pair trajectories with coarse goal-level language, leaving execution-critical details such as active arm, approach direction, and contact region unspecified. This limits steerable policy learning and robotic video understanding. We introduce FineVLA, an open framework for action-aligned fine-grained VLA supervision. The framework includes: (1) a data construction tool that unifies 972,247 trajectories across 85K tasks from 10 open-source robot datasets and builds FineVLA-Data, a human-verified dataset of 47,159 fine-grained trajectories; (2) a held-out benchmark with 500 videos, 10,816 atomic facts, and 1,030 VQA questions; (3) a robotics-specialized VLM annotator for scalable fine-grained annotation; and (4) a steerable VLA policy trained with controlled mixtures of fine-grained and raw goal-level instructions. Our experiments yield three findings. First, fine-grained supervision does not sacrifice goal-level success: FG-only improves over Raw-only by +1.4 to +8.1 success-rate points across settings. Second, fine-grained and raw instructions are complementary, following a consistent inverted-U trend peaking at FG:Raw = 1:2 to 1:1. The best mixed setting reaches 86.8%/82.5% in RoboTwin simulation and 62.7/100 in real-world dual-arm manipulation (vs. 49.9 Raw-only). Third, fine-grained supervision improves steerable control: the largest real-world gains appear on pose (+23), color (+18), and approach direction (+18)--factors where goal-level instructions provide no guidance. Overall, fine-grained language should augment goal-level instructions: specifying how to execute alongside what to achieve. Project page: https://finevla.xlang.ai/
Abstract:Despite rapid progress in video generation, existing models are incapable of producing vector animation, a dominant and highly expressive form of multimedia on the Internet. Vector animations offer resolution-independence, compactness, semantic structure, and editable parametric motion representations, yet current generative models operate exclusively in raster space and thus cannot synthesize them. Meanwhile, recent advances in large multimodal models demonstrate strong capabilities in generating structured data such as slides, 3D meshes, LEGO sequences, and indoor layouts, suggesting that native vector animation generation may be achievable. In this work, we present the first framework for tokenizing and autoregressively generating vector animations. We adopt Lottie, a widely deployed JSON-based animation standard, and design a tailored Lottie Tokenizer that encodes layered geometric primitives, transforms, and keyframe-based motion into a compact and semantically aligned token sequence. To support large-scale training, we also construct LottieAnimation-660K, the largest and most diverse vector animation dataset to date, consisting of 660k real-world Lottie animation and 15M static Lottie image files curated from broad Internet sources. Building upon these components, we finetune Qwen-VL to create LottieGPT, a native multimodal model capable of generating coherent, editable vector animations directly from natural language or visual prompts. Experiments show that our tokenizer dramatically reduces sequence length while preserving structural fidelity, enabling effective autoregressive learning of dynamic vector content. LottieGPT exhibits strong generalization across diverse animation styles and outperforms previous state-of-the-art models on SVG generation (a special case of single-frame vector animation).
Abstract:Recent methods have made notable progress in the visual quality of hand-object interaction video synthesis. However, most approaches rely on 2D control signals that lack spatial expressiveness and limit the utilization of synthetic 3D conditional data. To address these limitations, we propose HVG-3D, a unified framework for 3D-aware hand-object interaction (HOI) video synthesis conditioned on explicit 3D representations. Specifically, we develop a diffusion-based architecture augmented with a 3D ControlNet, which encodes geometric and motion cues from 3D inputs to enable explicit 3D reasoning during video synthesis. To achieve high-quality synthesis, HVG-3D is designed with two core components: (i) a 3D-aware HOI video generation diffusion architecture that encodes geometric and motion cues from 3D inputs for explicit 3D reasoning; and (ii) a hybrid pipeline for constructing input and condition signals, enabling flexible and precise control during both training and inference. During inference, given a single real image and a 3D control signal from either simulation or real data, HVG-3D generates high-fidelity, temporally consistent videos with precise spatial and temporal control. Experiments on the TASTE-Rob dataset demonstrate that HVG-3D achieves state-of-the-art spatial fidelity, temporal coherence, and controllability, while enabling effective utilization of both real and simulated data.
Abstract:In this work, we focus on the challenge of temporally consistent human-centric dense prediction across video sequences. Existing models achieve strong per-frame accuracy but often flicker under motion, occlusion, and lighting changes, and they rarely have paired human video supervision for multiple dense tasks. We address this gap with a scalable synthetic data pipeline that generates photorealistic human frames and motion-aligned sequences with pixel-accurate depth, normals, and masks. Unlike prior static data synthetic pipelines, our pipeline provides both frame-level labels for spatial learning and sequence-level supervision for temporal learning. Building on this, we train a unified ViT-based dense predictor that (i) injects an explicit human geometric prior via CSE embeddings and (ii) improves geometry-feature reliability with a lightweight channel reweighting module after feature fusion. Our two-stage training strategy, combining static pretraining with dynamic sequence supervision, enables the model first to acquire robust spatial representations and then refine temporal consistency across motion-aligned sequences. Extensive experiments show that we achieve state-of-the-art performance on THuman2.1 and Hi4D and generalize effectively to in-the-wild videos.
Abstract:Watermarking has emerged as a pivotal solution for content traceability and intellectual property protection in Large Vision-Language Models (LVLMs). However, vision-agnostic watermarks introduce visually irrelevant tokens and disrupt visual grounding by enforcing indiscriminate pseudo-random biases, while some semantic-aware methods incur prohibitive inference latency due to rejection sampling. In this paper, we propose the VIsual Semantic Adaptive Watermark (VISA-Mark), a novel framework that embeds detectable signals while strictly preserving visual fidelity. Our approach employs a lightweight, efficiently trained prefix-tuner to extract dynamic Visual-Evidence Weights, which quantify the evidentiary support for candidate tokens based on the visual input. These weights guide an adaptive vocabulary partitioning and logits perturbation mechanism, concentrating watermark strength specifically on visually-supported tokens. By actively aligning the watermark with visual evidence, VISA-Mark effectively maintains visual fidelity. Empirical results confirm that VISA-Mark outperforms conventional methods with a 7.8% improvement in visual consistency (Chair-I) and superior semantic fidelity. The framework maintains highly competitive detection accuracy (96.88% AUC) and robust attack resilience (99.3%) without sacrificing inference efficiency, effectively establishing a new standard for reliability-preserving multimodal watermarking.
Abstract:While Large Language Models (LLMs) excel at generalized reasoning, standard retrieval-augmented approaches fail to address the disconnected nature of long-term agentic memory. To bridge this gap, we introduce Synapse (Synergistic Associative Processing Semantic Encoding), a unified memory architecture that transcends static vector similarity. Drawing from cognitive science, Synapse models memory as a dynamic graph where relevance emerges from spreading activation rather than pre-computed links. By integrating lateral inhibition and temporal decay, the system dynamically highlights relevant sub-graphs while filtering interference. We implement a Triple Hybrid Retrieval strategy that fuses geometric embeddings with activation-based graph traversal. Comprehensive evaluations on the LoCoMo benchmark show that Synapse significantly outperforms state-of-the-art methods in complex temporal and multi-hop reasoning tasks, offering a robust solution to the "Contextual Tunneling" problem. Our code and data will be made publicly available upon acceptance.
Abstract:Understanding neural responses to visual stimuli remains challenging due to the inherent complexity of brain representations and the modality gap between neural data and visual inputs. Existing methods, mainly based on reducing neural decoding to generation tasks or simple correlations, fail to reflect the hierarchical and temporal processes of visual processing in the brain. To address these limitations, we present NeuroAlign, a novel framework for fine-grained fMRI-video alignment inspired by the hierarchical organization of the human visual system. Our framework implements a two-stage mechanism that mirrors biological visual pathways: global semantic understanding through Neural-Temporal Contrastive Learning (NTCL) and fine-grained pattern matching through enhanced vector quantization. NTCL explicitly models temporal dynamics through bidirectional prediction between modalities, while our DynaSyncMM-EMA approach enables dynamic multi-modal fusion with adaptive weighting. Experiments demonstrate that NeuroAlign significantly outperforms existing methods in cross-modal retrieval tasks, establishing a new paradigm for understanding visual cognitive mechanisms.